Battle - Revision History
v2.1 - 31st August 2004
• Added a function to the viewer to take screenshots
• Stopped robots from firing their weapon if it is charged less than one
percent
• Modified the server to load its available equipment from an XML config
file
• Added the interactive robot sample (inspired by Jim's cbot)
• Doubled the viewer update rate from 10 to 20 per second (for smoother
animation)
• Doubled the server simulation rate from 50 to 100 per second (for
smoother animation)
• Fixed a bug in the server which meant it was doing its simulation
updates in batches every tenth of a second (for much smoother
animation)
v2.0 - 14th May 2004
• Added explosion effects
• Added the ability to change a robot's colour
• Added the ability to query the number of robots which a robot has killed
• Added the ability to query who killed a robot
• Added dumb robot samples
• Added Graphics API
• Added more detailed description of radians to documentation
• Removed redundant RobotID parameter from Controller API methods
• Moved .NET vector class Vec out of ControllerNet.dll
into its own VecNet.dll, so it can be used by GraphicsNet.dll
v1.01 - 30th April 2004
• Updated docs to include viewer mouse control details
v1.0 - 30th April 2004
• Initial version